On Collision With Do
Tells the "owner" of the block what to do when it bumps into an agent of the selected breed. The "owner" is an agent of the breed whose page is where this collision block is put.

Description
The On Collision With Do block tells the "owner" of the block what to do when it bumps into an agent of the selected breed. The "owner" is an agent of the breed whose page is where this collision block is put. This is a code block from the Detection drawer.
Usage
On Collision With Do begins the execution of a stack of code when a collision is detected with a specific type of agent denoted in the drop down selector. The agent collided with is known as the "collidee". This agent can be referenced using the collidee block.
Syntax
Inputs:
- A breed from the dropdown menu
- Relevant code to execute on collision

Example
When the fish prey agents collide with the whale predator agent (i.e. they have the same x, y, and z coordinates) the prey agent deletes itself. This interaction makes it appear as if the predator eats the prey.

Notes
On Collision With Do cannot be used as a conditional such as if. On Collision With Do must begin a stack of code.
Related Blocks
- Collidee - References the agent that was collided with