World Glow Amount
Returns the intensity of the glow from the terrain.

Description
The World Glow Amount block returns the intensity of the glow from the terrain. This is a code block part of the Environment drawer.
Usage
Use World Glow Amount to read the current ambient light intensity in your simulation. This value can be used for conditional logic, storing lighting states, or creating dynamic lighting effects based on the current glow level.
Syntax
Input:
- None
Notes
- Returns a numerical value representing the current world glow intensity
- Useful for reading the current ambient lighting state
- Can be used to save and restore lighting conditions
Related Blocks
- Set World Glow To - Sets the intensity of ambient light from the world